The Mass Effect trilogy is one of the mainstays of action-RPG in the video game world. It returns this year in a redesigned version adapted to modern configurations. A very careful update, but which is however careful to take risks. The result is a very pleasant game to (re) discover.
Restoration work is always tricky in the world of video games. Adapting an old title to today’s standards can ask a thousand questions. Should we be satisfied with a graphic smoothing? On the contrary, should we rework the visual in depth , even if it means risking betraying the original work? Similarly, should we review gameplay that may have become too archaic? This is the puzzle that Bioware has tackled with the remaster of its Mass Effect trilogy.
A true monument of action-RPG games, the saga that began in 2007 is now equipped with a new version called Mass Effect Legendary Edition . There is no question here of offering a complete remake, as Capcom was able to do with Resident Evil 2 and 3 or Square with FF7 , but of an update of the original works with better graphics.
Changes above all technical, but accompanied by various adjustments to the gameplay , especially for the first part. Unification work has also been promised. A successful restoration or a simple remaster that is as lazy as it is opportunistic? We will see it all.