We always have expectations on our games. Before buying them, before playing them, while playing them, after too.
We have expectations, for example, on the richness or originality of the mechanics. On the quality of the rules. On thematic research. On any package of things that, sometimes, can run out and end up disappointing us.
Take the very latest Time Stories , for example. We were impatiently awaiting this second scenario of the second cycle, and then patatras, what was our disappointment!
More more equals more
We all tend to have two types of expectations for a game, often exclusive, sometimes cumulative:
- Positive or optimistic expectations : we think, hope the game is good, because …
- Negative or pessimistic expectations : we fear, hope that the game is not too much …
These expectations also work for everything: a film, a series, a book, an exhibition, a trip …
In general, we tend to have optimistic expectations for our games. And let’s be clear, these optimistic expectations are to be a good thing! An optimistic expectation strengthens the attraction for the game. The more one expects something good, of good, in a game, the more one rejoices. The more we have positive expectations about the next one that we are going to buy, that we are going to play, the more we increase the chances of enjoying it. Why ? Because we are starting off on a good, constructive and fertile basis.
You push the expectations stop a little far Maurice
These positive expectations are not miraculous either! When expectations are not met, this violation of expectations can also be detrimental. The hoped-for game can sometimes disappoint. And disappoint even more! The more we rejoice, the more the disappointment caused will be marked. The case of Time Stories , once again!
But the type of expectations can also play a role. The higher the level of optimism and positivity (a term to be avoided, in 2020-2021…), the greater the risk of disappointment. In other words, to be happy is good, we increase our chances of being happy, but to rejoice too much, and we expose ourselves to more risk of being disappointed.
And why ? The idea here is that our optimism about the expected, hoped-for game creates both unrealistic expectations and a false sense of assurance about the quality of the game.
How much do you wear
Why ? Because you are setting the bar very, too high. And this second opus of Micromacro could well end up disappointing. Not because he will be less well, but because we expect something.
This is what happened with Mariposas , the second game from the author of Wingspan . Everyone was expecting him (today’s topic) to outline, and he ended up disappointing. Because the first title was so good, that we were inevitably expecting something big,… better. In the other direction, it might have been different.
On the other hand, the benefits of optimistic expectations tend to focus on more specific expectations of a game. If you buy a game and fear this, that, with a pessimistic liability, you increase your chances of being disappointed. . Or, as they say in French-speaking Switzerland, disappointed in… well. But still disappointed.
If you take the time to assess your expectations for a game, before you buy it, before you play it, try to ask yourself whether it is possible, reasonable to meet those expectations, and how you will feel if they don’t. are not satisfied.
Of course, if your expectations of a game are reasonable and realistic, not seeing them met will likely be disappointing, but the most constructive response isn’t to just dismiss them. This game disappoints you. Disappoints the expectations you had for him. And now ?